Category: Research

Games & Literature. On the literaricity, research, collection, and archiving of computer games

[ENG] Wednesday June 28 2023 – Friday June 30 2023, German Literature Archive Marbach International interdisciplinary conference of the Marbach Weimar Wolfenbüttel Research Association (MWW) at the German Literature Archive Marbach (DLA) In cooperation with:European Federation of Game Archives, Museums and Preservation Projects (EFGAMP e.V.), DIGAREC – Digital Games Research Center of the University of Potsdam, the Computer Games Museum Berlin, and...

Book Presentation: Screen Images at C/O Digital Festival (incl. In-Game Photo Competition)

[German below] It is with great pleasure that we announce the presentation of our edited volume Screen Images. In-Game Photography, Screenshot, Screencast published with Kadmos Kulturverlag Berlin in 2023. This volume examines historical and contemporary image practices and phenomena – including screenshots, screen photography, screencasts, and in-game photography – and investigates a new interdisciplinary area of research.  The book presentation...

Capturing The (Game) World: Computer Games As New Places For Photographic Practice

Do.22. September 22 18.00 – 21.00 Uhr Ort/Place C/O Education Room H19Hardenbergstraße 1910623 Berlin Registration Livestream unter co-digital.org or directly here https://twitch.tv/digarec Stream Can computer games be new places for photographic practice? Of course, they can! They are already, in fact! Lay people, gamers, and many artists are no longer travelling virtual worlds just to win or to experience a story....

Games & Literature. On the literaricity, research, collection, and archiving of computer games

International interdisciplinary conference at the German Literature Archive Marbach (DLA)28–30 June 2023 In cooperation with:European Federation of Game Archives, Museums and Preservation Projects (EFGAMP e.V.), DIGAREC – Digital Games Research Center of the University of Potsdam, the Computer Games Museum Berlin, and the Foundation for Digital Games Culture DLA Marbach and Computer GamesIn addition to collecting literature in its commonly understood forms,...

DIGAREC Series 09

Der aus der Vorlesungsreihe „Didaktik des digitalen Spielens“ entstandene neunte Band der DIGAREC Series ist jetzt als Open Access Ressource erschienen. Der neunte Band setzt fort, was im Band „Videospiele als didaktische Herausforderung“ (2020) und in der gleichnamigen Ringvorlesung aus dem Sommersemester 2017 begonnen wurde.  Möring, Sebastian, Manuela Pohl und Nathanael Riemer (Hrsg.) (2021): Didaktik des digitalen Spielens, DIGAREC Series...

All Play and No Work? Collaboration with the City University of Hong Kong

[lang_en] DIGARECs Dr. Sebastian Möring announces his collaboration as Co-Investigator with The City University of Hong Kong concerning All Play and No Work? The Ideas and Realties of Gamification. The project joins in with the ongoing research of Gamification in the Digital Research Center and will be funded until the end 2019. The project will be realized with: Dr. Olli...